Dev blog: Production Blitz #8
We met this past week-end at Mike’s place for one of our traditional Production Blitz. It was our 8th blitz and things went pretty well We started earlier than usual and a lot of issues were fixed during the 24hours stretch including.
- Designed and implemented new intro text for levels
- Designed transition flow
- New animation and special effect
- Tweaked the interface transition
- End of level tally screen
- Fixed engine bugs
- Added sound FX
- Corporate stuff
But most of all we had fun. It was great to see each other again, exchange on what’s going on in our lives and see Mike’s newly renovated basement . For those who missed them, here are some of the pictures we took during the blitz. The next blitz should be held at the start of August, we’ll keep you posted.